How the payout trainer works
Each round deals you one situation from a real table. A bet is on the layout, the dice have just landed, and the trainer asks what the dealer pays. You type the amount and press enter. It checks the answer at once, shows the correct figure if you missed, and moves straight on to the next one.
Your streak counts consecutive correct answers, and the trainer keeps your best score as well. Both are saved in your own browser, on your device only. Nothing goes to a server and nothing needs an account. Come back tomorrow and the best score is still there, waiting for you to beat it, unless you have cleared your browser data.
Choosing a difficulty level
The lowest level sticks to plain situations in correct units: $6 on the 8, $10 in odds on a 4. Higher levels bring in odd amounts, props, hardways and busier layouts, closer to the way a dealer pays a crowded table after a big roll. A sensible rule is to move up once your streak regularly passes twenty.
What the craps practice situations cover
The situations follow the bets a dealer pays most. Place bets and odds make up most rounds, because they make up most of the payouts at a live table. Props, hardways and the Field on a 2 or 12 appear less often, but they carry the biggest numbers, and big numbers are where tired dealers and players slip.
| Situation | Pays | Example |
|---|---|---|
| Place 6 or 8 | 7 to 6 | $6 pays $7 |
| Place 5 or 9 | 7 to 5 | $5 pays $7 |
| Place 4 or 10 | 9 to 5 | $5 pays $9 |
| Odds on 6 or 8 | 6 to 5 | $10 pays $12 |
| Odds on 5 or 9 | 3 to 2 | $10 pays $15 |
| Odds on 4 or 10 | 2 to 1 | $20 pays $40 |
| Hard 6 or 8 | 9 to 1 | $5 pays $45 |
| Hard 4 or 10 | 7 to 1 | $5 pays $35 |
| Field on 2 or 12 | 2 to 1 | $5 pays $10 |
| Yo (11) | 15 to 1 | $5 pays $75 |
Each figure matches the prices on our craps payouts guide, because the trainer draws them from the same math engine as the rest of the site, down to the rounding. At tables that pay triple on the 12, a $5 Field bet on a 12 pays $15 instead, so check the felt.
Payout shortcuts dealers use
Dealers do not multiply fractions in their heads. They learn a small set of shortcuts, one per bet, and repeat them until the answer arrives before the thought. The trainer is built around the same shortcuts, so once you know them the rounds get quick. Here they are, grouped the way a dealer thinks about the layout.
Place bets
Count the units. On the 6 and 8, each $6 unit pays $7, so $30 pays $35. On the 5 and 9, each $5 unit pays $7, so $25 pays $35. On the 4 and 10, each $5 unit pays $9, so $25 pays $45. Our place bets guide explains why.
Odds
Odds on the 4 or 10 pay double; on the 5 or 9, the bet plus half. Odds on the 6 or 8 pay the bet plus a fifth: $25 pays $30. That rule is the most useful shortcut at the table, since the 6 and 8 are the most common points. The odds bet guide has the math.
Hardways, props and the Field
Hardways pay nine times the bet on a hard 6 or 8, seven times on a hard 4 or 10. The Yo and the 3 pay fifteen times. The 2 and 12 pay thirty times. A $4 Horn that hits the 12 pays $30 on that unit and loses the other $3, for $27 net.
The Field is the easy one: even money on the 3, 4, 9, 10 and 11, double on the 2 and 12 at the default rule. Most rolls, the payout matches the bet. On a 2 or 12 you double it, and on tables that pay triple on the 12, you triple it. See proposition bets.
A craps practice routine that sticks
Short and often beats long and rare. Ten minutes a day on the payout trainer at the lowest level for a week does more than an hour on Sunday, because the shortcuts need repetition more than effort. Start each session with place bets on the 6 and 8, since they are the payouts you will see most, then add odds.
In the second week, move up a level. The odd amounts are where most players slow down: $18 on the 6, $15 in odds on a 5, a $3 hardway. Say the answer aloud before you type it. It sounds silly, but a dealer calls payouts out loud too, and hearing the number fixes it in memory faster.
Once your streak regularly passes twenty there, try the top level, where the situations get busier. This is real dealer work. A 6 rolls with a place bet, odds on the point and a hard 6 all working, and every payout has to be right. Keep your best score as a target and try to beat it once a week.
For players, not dealers, a lighter routine is enough. Do five minutes before a trip, focusing on the bets you actually make. Then play a few hands on the free craps table and check each payout it gives you. That combination of craps practice online and a table session covers everything a new player needs.
Where payouts go wrong at a real table
Most mistakes are honest. A crowded table, a dealer covering two sides at once and a big roll with a dozen bets to pay make a slip easy. Common ones are paying a correct-unit place bet on the 6 at even money, and paying odds on a 5 at 6 to 5 by accident.
Your protection is knowing the number. If a $12 place bet on the 8 comes back as $12 instead of $14, say so politely before the next roll. Once the dice are out again, the moment has gone. Dealers expect players who know the game to catch this. A calm “I think that was $14” is standard table etiquette.
Bet sizes cause the other problem, on the player side. A $5 place bet on the 6 cannot be paid exactly at 7 to 6, so casinos usually round the payout down. A $5 odds bet on the 5 cannot be paid at 3 to 2, so it usually gets rounded down too. Correct units are the fix.
From the trainer to the table
A few weeks of craps practice changes how a real table feels. You stop watching the dealer’s hands with worry and start watching the dice, because you already know what each roll pays. Players who know the payouts also tend to bet in correct units, which quietly saves money on every place and odds bet they make.
Practicing to deal? The trainer covers the math, but casinos audition dealers with real chips, so add handling practice. If you are practicing to play, take one habit to the casino: before the shooter rolls, work out what each of your bets pays on a 6. Can you say it before the dealer does?